Generative Media Experiment
We did a little experiment in the studio with TouchDesigner and Kinect Sensor. The idea was to use Kinect sensor to capture the scene in 3D, generate the 3D mesh, while at the same time, generating particles effect, all rendered in real time.
By using the "scientific" latency test: running in front of the sensor and furious arm-waving, we found that the latency of the sensor was not perceptible, but the bottleneck was on rendering the 3D mesh in real time. To increase the refresh rate, we had to lower the 3D mesh resolution/details.